New soundfont for better MIDI

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Re: New soundfont for better MIDI

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K-j
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Post by K-j » Mon Mar 21, 2022 11:15 am

Big improvement overall, I think. I'm not expecting to be able to get the reverb any better. Besides other stuff I now needs doing the main way it will sound any better is probably micro-management of the individual instruments' volume settings for balance.

http://k007.kiwi6.com/hotlink/ks7x61ka1 ... W0001_.mp3

http://k007.kiwi6.com/hotlink/o8y4q3lj9 ... W0001_.mp3

Tony Knightcrawler
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Post by Tony Knightcrawler » Fri Mar 25, 2022 1:45 am

I personally think MIDI-type music could have gone really far, with advanced sound rendering on sound cards. MIDI 2.0 has a lot of features that should make synth music more believable, but it's not really meant for consumers. Lost opportunity; a path we could have taken, but won't. But you know, XWA doesn't use MIDI.

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Rookie_One1
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Post by Rookie_One1 » Fri Mar 25, 2022 12:52 pm

It's not all bad thought, at least the prevalent format currently is OGG, a free format.

And who knows, maybe that with Midi 2.0, midi will come back to the forefront one day ?
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K-j
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Post by K-j » Sun Sep 24, 2023 5:39 pm

Are the Rock Band games and such utilising MIDI to control ogg playback and input? Along with red book audio quality, stems/multitracks so different instruments can sound or be muted (like iMuse variations of the same track)...

I've also added a new demo in the first post update.

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