NEW MTD Industries Site

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NEW MTD Industries Site

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DTM
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Post by DTM » Tue Sep 07, 2021 5:23 pm

The site has been updated! From 2005 to 2021, more than 70 OPTs were published !!! From today the site is an anthology, to retrace our history.
The brand new OPTs from Driftwood and DTM could not be missing, such as the Gozanti Cruiser, the Star Fortress resistance bomber, the TIE Reaper, the G-9 Rigger transport and more!

Visit the MTD Industries website !!!

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the_stag
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Post by the_stag » Tue Sep 07, 2021 6:08 pm

Beautiful. I play Armada with my kids and they want to see how all the ships look in XWA, especially since the sizes of ships in Armada are not a consistent ratio. Adding some of these will make them very happy. Thanks!

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Rookie_One1
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Post by Rookie_One1 » Tue Sep 07, 2021 6:48 pm

Nice!
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Bman
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Post by Bman » Wed Sep 08, 2021 4:24 am

Great job DTM and Driftwood.
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Forceflow
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Post by Forceflow » Wed Sep 08, 2021 6:38 am

There are a lot of seriously awesome ships there! Awesome work
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capitanguinea
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Post by capitanguinea » Wed Sep 08, 2021 9:37 am

The Arcadia! that make me cry of joy...

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Ace Antilles
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Post by Ace Antilles » Wed Sep 08, 2021 11:48 am

Very nice update DTM :)
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marcop000
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Post by marcop000 » Wed Sep 08, 2021 5:50 pm

I remember again the mythical Z-95 of DTM .. Hope to see more ships in the future.

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Vince T
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Post by Vince T » Wed Sep 08, 2021 6:35 pm

Boy that's a long history of awesome! Great work, DTM!
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rogue518
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Post by rogue518 » Sat Sep 11, 2021 2:15 pm

Simply Stunning!! looking at the awesome opts over the years.. well done .... :2thumbs: DTM.... ;) Also love the new design of your websiite..... :thumbs:


Sincerly, Rogue518
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jmarso
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Post by jmarso » Sun Sep 12, 2021 9:15 pm

Very nice. Any plans to re-publish the planetary opts?

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Marcos_Edson
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Post by Marcos_Edson » Mon Sep 13, 2021 1:43 am

Nice work, DTM! :)
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DTM
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Post by DTM » Tue Sep 14, 2021 5:29 pm

jmarso wrote:
Sun Sep 12, 2021 9:15 pm
Very nice. Any plans to re-publish the planetary opts?
Yes, bu they need to be updated...

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tt33
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Post by tt33 » Wed Sep 15, 2021 11:39 am

Ace Antilles wrote:
Tue Jul 06, 2021 8:22 pm
tt33 wrote:
Mon Jul 05, 2021 3:29 pm
Forgive the noob question but if you are doing custom craft, could you also remake the TIE Interdictor?
You would have to ask @DTM about that. I'm pretty sure its a no to that ship though.
DTM wrote:
Tue Sep 14, 2021 5:29 pm
Yes, but they need to be updated...
Is there a possibility that you might consider remaking the TIE Interdictor as well?

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DTM
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Post by DTM » Sun Sep 19, 2021 2:47 pm

No, it's not in my plans at the moment.

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eddyfurax
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Post by eddyfurax » Mon Sep 20, 2021 3:16 pm

Wonderful your new site DTM :D :applaus:

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rogue518
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Post by rogue518 » Wed Sep 22, 2021 7:49 pm

You kow I thought Star Wars: The Rise Of Skywalker was ok.......what killed the sequel series for me was Star Wars: The Last Jedi. But (2) things in The Rise of Skywalker that I like (1) The invisible shielding of the Alliance Crusier. And (2) The MG-100 Star Fortress... when I saw it on screen at the theater I thought.. 'Hell we we never see this in Xwing Alliance....." glad I was wrong... ;)

here are a few pics from the Tech Library:

StarFortress 1.jpg


StarFortress 2.jpg



StarFortress 4.jpg


Sincerely, Rogue518
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Last edited by rogue518 on Thu Sep 23, 2021 8:22 am, edited 1 time in total.
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DTM
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Post by DTM » Thu Sep 23, 2021 5:47 am

@rogue518
I got hooked on Star Fortress when I started thinking about what it would be like in XWA: the attack and escort missions to the bomber group are a lot of fun. The Star Fortress is a deadly weapon against a spaceship: it only takes one of the bombers to reach the launch point and any major spaceship is doomed. This type of mission is easy to program with the mission editor.

One of the fun things about working on this ship was thinking "how the hell does it work?". The Resistance cannot afford to have a facility dedicated to launching and refueling bombers of this form. These ships must be able to land easily and also be refueled from a makeshift airfield. I have not found any answers in the official documentation.
So here I thought about how to land the Star Fortress anywhere:
OpenSequence_1.gif
OpenSequence_2.gif
This opening system works in XWA, thanks to the "landing gear" function. It's a nice presence in the hangar. Bombs are loaded by hanging them under the wings. I think it's a solution that works very well.
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rogue518
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Post by rogue518 » Thu Sep 23, 2021 6:45 am

:shock: :megaeek: That is awesome!!!! DTM, ..... :2thumbs:


Sincerely, Rogue518
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JeremyaFr
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Post by JeremyaFr » Sat Sep 25, 2021 11:56 am

Good work :2thumbs:

Drinkinmiester
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Post by Drinkinmiester » Mon Nov 22, 2021 7:47 pm

thats pretty neat, if it were up to me thats how it would fly around normally

Tuskin
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Post by Tuskin » Wed Nov 24, 2021 10:58 pm

I honestly never noticed before that the 'wings' coming off the Cockpit are very similar to the B-Wing's. It is manufactured by the same company In-Universe, so that kinda makes sense.

I think a B-Wing concept even had a similar ball turrets?

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Post by Tuskin » Thu Nov 25, 2021 2:51 am

So I'm having an issue installing the RZ-2. It makes me screen go all white when in a mission/skirmish. Even if I install it manually with MXvTED. I tried reinstalling the files the installer backed up automatically, but it still happening, I had to reinstall XWA and XWAUP.

The TIE Striker installed fine.

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