A new TgSmush.dll

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Re: A new TgSmush.dll

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JeremyaFr
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Post by JeremyaFr » Sat Sep 10, 2022 7:25 am

UPDATE

Hello,
I've updated the TgSmush dll.

Now the PrimarySurface::Flip method is called when a video frame is rendered.

Download:
TgSmush.2.11.zip

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JeremyaFr
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Post by JeremyaFr » Wed Sep 21, 2022 9:55 am

UPDATE

Hello,
I've updated the TgSmush dll.

I've fixed a bug where a green bar appears at the video bottom.

Download:
TgSmush.2.12.zip

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JeremyaFr
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Post by JeremyaFr » Sun Oct 30, 2022 7:57 am

UPDATE

Hello,
I've updated the TgSmush dll.

Now the PrimarySurface::UpdateOverlayDisplay method is called instead of the Flip method when a video frame is rendered.

Download:
TgSmush.2.13.zip

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m0rgg
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Post by m0rgg » Sun Oct 30, 2022 12:54 pm

Thanks @JeremyaFr!

For everyone: please be aware that this needs a new version of ddraw.dll to work properly in VR (a fix is already coded, it will be in the next Effects ddraw.dll release)
For non VR users, it should already avoid the crashes when playing videos reported lately in TFTC Discord.

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