rogue518, check your ddraw.dll version. Most likely its older than 1.3.7.I also recommend that you use an updated ddraw.dll that include the commit to reduce memory usage (mine has version v1.3.7). Else the game way run out of memory and crahes in kernelbase.dll.
Link to Jeremy's latest ddraw:
https://github.com/JeremyAnsel/xwa_ddraw_d3d11/releases