First of all, let me say that I am very impressed with the quality of the game so far, it is nothing short of miraculous what the team has managed to pull off, thank you for all the work that went into this!
I've been using the latest megapatch (base game Steam version on Win 10) in VR using the Valve Index and managed to fix most of the small issues that arose. However I'm now stuck on the latest bug: when I'm in the Y-wing (and possibly other ships as well) the HUD shows two copies of some of the HUD elements. There is a floating 'hologram' of both the left (default radio messages) and right (default mission objectives) screens in addition to the screens in the cockpit. I've tried turning off the affected screens with the home/page down/delete/etc. keys, but that disables both the hologram and the display in the cockpit. I've also tried hitting D, but that will un-hide the purple elements, so those are already correctly hidden.
Is there something that I'm missing, or is this a work in progress thing?
[Help] HUD displaying twice in Y-wing
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Pressing 'D' on the keyboard will hide the original HUD elements, but leave the ones in the dynamic cockpit.
edit: sorry, missed the part where you wrote you'd tried that.
edit: sorry, missed the part where you wrote you'd tried that.
Last edited by Calmputer on Mon Dec 13, 2021 3:11 pm, edited 1 time in total.
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I already tried that, but it looks like it's not considered part of the original UI. I also spent some time in an X-wing now, it looks like the holograms from the X-wing (which match the X-wing cockpit) are showing up in the Y-wing as well, but the Y-wing has two integrated monitors on the side showing the exact same info already.
- Ace Antilles
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Use the Babu Frik Configurator to change the Dynamic Cockpit options under the effects selection.Maktaz wrote: ↑Mon Dec 13, 2021 2:07 pmI already tried that, but it looks like it's not considered part of the original UI. I also spent some time in an X-wing now, it looks like the holograms from the X-wing (which match the X-wing cockpit) are showing up in the Y-wing as well, but the Y-wing has two integrated monitors on the side showing the exact same info already.
You can turn the HUD on or off by default for every time the game is started
But it's correct D will turn on and off the hologram extra HUD elements.
If not your game maybe bugged.
- m0rgg
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Can you post a screenshot? That will help identify the issue.Maktaz wrote: ↑Mon Dec 13, 2021 2:07 pmI already tried that, but it looks like it's not considered part of the original UI. I also spent some time in an X-wing now, it looks like the holograms from the X-wing (which match the X-wing cockpit) are showing up in the Y-wing as well, but the Y-wing has two integrated monitors on the side showing the exact same info already.
- blue_max
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This is probably not a bug, the designer of this cockpit chose to display the information on the holograms for people without a VR headset, and then there's the panels on the sides (which probably only makes sense if you have VR on, so that you can easily look around).Maktaz wrote: ↑Mon Dec 13, 2021 9:59 amHowever I'm now stuck on the latest bug: when I'm in the Y-wing (and possibly other ships as well) the HUD shows two copies of some of the HUD elements. There is a floating 'hologram' of both the left (default radio messages) and right (default mission objectives) screens in addition to the screens in the cockpit.
Press Ctrl+H to toggle the holograms. If you really don't like them, then you can open DynamicCockpit\YwingCockpit.dc and comment out the relevant sections, like this:
Code: Select all
; Left Text Box - Hologram
;[YwingCockpit.opt,TEX00055]
;cover_texture_size = 256,256
;hologram = 1
;noisy_hologram = 0
;uv_coords = LEFT_TEXT_BOX_SRC, 30,256, 216,80; 0x0
;erase_region = LEFT_TEXT_BOX_REGION
...
; Right Text Box - Hologram
;[YwingCockpit.opt,TEX00053]
;cover_texture_size = 256,256
;hologram = 1
;noisy_hologram = 0
;uv_coords = RIGHT_TEXT_BOX_SRC, 30,256, 216,80; 0x0
;erase_region = RIGHT_TEXT_BOX_REGION
...