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Just checking... Tie Fighters die in approximately 1 hit from a Z95, yeah?

Posted: Thu Aug 19, 2021 6:14 am
by fergrim
Title says it all.

Have I set something wrong, or is this right?

Re: Just checking... Tie Fighters die in approximately 1 hit from a Z95, yeah?

Posted: Thu Aug 19, 2021 7:16 am
by Porkins_BB
Maybe it depends on difficulty level, but in general, you can only take a hit or two. If its one laser blast, you might survive, if its a double or quad laser blast, you're probably toast. You can use the Palpatine converter tool thing to adjust the durability of the Tie fighters hull if you wish.

Re: Just checking... Tie Fighters die in approximately 1 hit from a Z95, yeah?

Posted: Thu Aug 19, 2021 7:58 am
by Forceflow
Yeah the T/F really doesn't take much to kill. You should survive one hit, but it can easily damage some systems already so basically you do not want to get hit at all. If the Z95 uses a dual laser shot it will pretty much kill you instantly. Very, very low chance of survival there...

When you fly the T/F you really have to use different strategies. It's the same for the T/I though that one takes 4 hits I think. The T/B is a lot more tanky but of course no shields means every hit is damage taken.

Just don't go head-to-head with enemy fighters, they will kill you. Order your wingmen to attack crafts attacking you while trying to kill the fighters that are going for your wingmen.

Re: Just checking... Tie Fighters die in approximately 1 hit from a Z95, yeah?

Posted: Thu Aug 19, 2021 9:36 am
by Vince T
It‘s like Dark Souls in space without checkpoints. :D

Re: Just checking... Tie Fighters die in approximately 1 hit from a Z95, yeah?

Posted: Tue Aug 24, 2021 2:07 am
by PunkFriday
Pretty accurate to the OG game too!

Re: Just checking... Tie Fighters die in approximately 1 hit from a Z95, yeah?

Posted: Sun Sep 05, 2021 10:45 pm
by Kriegmacher
IIRC there's now an option to increase hull strength up to 400% somewhere in either the configurator or the converter.