Bit of an unusual question, but I figure here is the base place to ask it.
Does anyone know what file format the ship models were in TIE95, and what program(s) one might use to access them?
Having started playing TIE95 again, it made me think. I have a 3D printer at home now, and a bit of an experiment, I want to see if I can extract a 3D model from the games and have a go to see if it can be fiddled with to see if you can 3D print it. (Hopefully, between Blender, Rhino, TurboCAD and/or netfabb, I ought to be able to scrape something ot if I can get at the ship models...!)
Partly, this is because I really want a missileboat model for my tabletop wargames, partly, as a would-be professional 3D print CADs modeller, it would be useful exercise to properly see what sort of effort it is likely to take, should it ever come up - and partly it's just curiousity, to see if it CAN be done!
I am looking at TIE first, rather than seeing if I can pull the files from the original XWA, because TIE is much simpler and would likely lend itself better to the modifications necessary to make a model 3D printable. (Also, I do prefer the original pointy-missileboat design.) If that's not possible, I'll have to have a look at the original XWA files, but I thought it might be worth asking, and you fine ladies and gentleman are as likely as anyone on the interwebs to know the answer.
Can/how would you extract ship models from TIE95?
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- Posts: 10
- Joined: Thu May 16, 2013 8:10 pm
I think they're either OPZ or a different kind of OPT. You can use Derek's OPTech to convert between Tie Fighter, X-Wing vs. Tie Fighter and Alliance models. You could convert it to an Alliance OPT and then use Opt 2 3ds to make a 3ds model for import into whatever. Both utilities are at Darksaber's X-Wing Station.
If you make real models of the ships, you won't need your computer to play anymore!
If you make real models of the ships, you won't need your computer to play anymore!
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- Posts: 9
- Joined: Tue Dec 23, 2014 11:28 pm
I ended up pulling the files for XWA instead. After a bit of fiddling, I ended up having to more or less rebuild the shapes (since otherwise I couldn't put the flight stand hole in them). and the T/D And Missileboat I ended up only sizing of the XWA opts, and more or less building them by eye, taking inspiration from other gentleman's interpretations as found on google image searches. (I think that the MIS model I used for inspiration at might be the one for this mod on moddb).
An Imperial task force to worry about...
http://i168.photobucket.com/albums/u172 ... agbmbp.jpg
Missileboat
http://i168.photobucket.com/albums/u172 ... 2dbwvk.jpg
TIE Defender
http://i168.photobucket.com/albums/u172 ... hw5jsz.jpg
Delta -9 TRN
http://i168.photobucket.com/albums/u172 ... 4tzcqn.jpg
Gamma ATR-6
http://i168.photobucket.com/albums/u172 ... ogglcr.jpg
Total material weight => 200g. (Of which 150g are the two ATRs). Print time roughly 20 hours, spread over a couple of weeks. Time to make CAD models approx 4-5 hours, tops.
Total material cost: £3.60. (The fighters, incidently, come out at about 5.4 pence each.)
(Not earth-shattering good prints for the fighters - the T/Ds especially, the shape means they got very stringy, unfortunately - but for the price, I am quite satisfied.)
These will be gracing my tabletop very soon!
An Imperial task force to worry about...
http://i168.photobucket.com/albums/u172 ... agbmbp.jpg
Missileboat
http://i168.photobucket.com/albums/u172 ... 2dbwvk.jpg
TIE Defender
http://i168.photobucket.com/albums/u172 ... hw5jsz.jpg
Delta -9 TRN
http://i168.photobucket.com/albums/u172 ... 4tzcqn.jpg
Gamma ATR-6
http://i168.photobucket.com/albums/u172 ... ogglcr.jpg
Total material weight => 200g. (Of which 150g are the two ATRs). Print time roughly 20 hours, spread over a couple of weeks. Time to make CAD models approx 4-5 hours, tops.
Total material cost: £3.60. (The fighters, incidently, come out at about 5.4 pence each.)
(Not earth-shattering good prints for the fighters - the T/Ds especially, the shape means they got very stringy, unfortunately - but for the price, I am quite satisfied.)
These will be gracing my tabletop very soon!
- Rookie_One1
- Posts: 1657
- Joined: Thu Feb 26, 2004 12:01 am
did you think about taking the XWAUP missile boat as a basis for the model (that one is closer to the original Missile boat after all)
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death
Current Holder of the Frying Pan of Death
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- Posts: 9
- Joined: Tue Dec 23, 2014 11:28 pm
As I say, I think I actually did. I decided I was not at all fond of the XWA one. My image search only turned up one very small one of the original one from TIE (no use, I need several pictures), but I found one on moddb that was a nice compromise.
Hang on, I'll just check...
I just did a quick search: it was from the one from XWAU, from this page here.
http://www.moddb.com/mods/the-x-wing-al ... ssile-boat
So it seems I'm doubly obliged to you ladies and gentlemen at XWAU!
Hang on, I'll just check...
I just did a quick search: it was from the one from XWAU, from this page here.
http://www.moddb.com/mods/the-x-wing-al ... ssile-boat
So it seems I'm doubly obliged to you ladies and gentlemen at XWAU!
- Rookie_One1
- Posts: 1657
- Joined: Thu Feb 26, 2004 12:01 am
Cool!
As long as it's not the default model, seriously, the default XWA model (which is more blocky than the original DOS TIE Fighter model) is rather ugly
As long as it's not the default model, seriously, the default XWA model (which is more blocky than the original DOS TIE Fighter model) is rather ugly
Rookie One, is that you?? - Ru Merleen, Rebel Spy at Imdaar Alpha
Current Holder of the Frying Pan of Death
Current Holder of the Frying Pan of Death
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- Posts: 1
- Joined: Tue Mar 15, 2022 1:40 am
Hi there. Would anyone be able to post links to the applications used to extract and convert the models as described in this thread? Links above are dead. I'm hoping to get the models in to Blender 2.7.9 or 3.0.1 in the end. Thanks!