[B6M1] Battle 6 Mission 1 - Meet with Bothan Delegation Help
[B6M1] Battle 6 Mission 1 - Meet with Bothan Delegation Help
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- Posts: 14
- Joined: Tue Jan 20, 2015 3:31 am
So I'm not sure what I'm doing wrong, but maybe there is a balance issue here with the new updates. Basically within minutes of the enemy flying in the Dreadnought gets obliterated. I try to take out the blastboats or at least distract most of the groups, then the Marauder Corvette flies in and maybe two minutes later the dreadnought is gone. It's been awhile so maybe I just suck right now, and it is my old save so maybe there is something wrong there, but I feel like the dreadnought should be able to last longer than it is, there is only so much I can do in an A-wing with one wing man and a four flight of Y-wings. Any help here would be great.
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- Posts: 14
- Joined: Tue Jan 20, 2015 3:31 am
Also I am making an effort to distract the marauder as well, in case you think I was ignoring it
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- Posts: 4
- Joined: Sun Oct 15, 2023 6:53 pm
I'm having the exact same issue... playing at Medium I had some hard battles before but this one is utterly impossible.
I then lowered it to Easy - barely any difference.
I then enabled all cheats... nope!
There are far too many waves of S/Bs... 3-4 initial ones and then they keep spawning, maybe I've seen 6-7 waves of 4 crafts each?
If I'm not mistaken, I've even seen S/Bs fire multiple barrages of torpedoes, I don't know how much ammo they're supposed to have.
Taking down one takes ages and then you also get the Marauder on top.
I've tried
* focusing on S/B kills
* focusing on disrupting S/Bs from launching torpedoes together
* focusing on taking down torpedoes
* distracting the marauder
* destroying the marauder's engines so it doesn't get too close to Tal'Cara
* even spamming double concussion missiles with infinite ammo didn't work, wtf?
only once I managed to survive that phase (still on Medium and without cheats, somehow) only to fail very quickly the next step.
There are far too many enemies that are far too tough to kill and the Tal'Cara just can't take that kind of barrage.
What am I doing wrong?
EDIT: I've read that modern CPUs can affect the game logic - I'm on a 5800X3D, for what it's worth.
I then lowered it to Easy - barely any difference.
I then enabled all cheats... nope!
There are far too many waves of S/Bs... 3-4 initial ones and then they keep spawning, maybe I've seen 6-7 waves of 4 crafts each?
If I'm not mistaken, I've even seen S/Bs fire multiple barrages of torpedoes, I don't know how much ammo they're supposed to have.
Taking down one takes ages and then you also get the Marauder on top.
I've tried
* focusing on S/B kills
* focusing on disrupting S/Bs from launching torpedoes together
* focusing on taking down torpedoes
* distracting the marauder
* destroying the marauder's engines so it doesn't get too close to Tal'Cara
* even spamming double concussion missiles with infinite ammo didn't work, wtf?
only once I managed to survive that phase (still on Medium and without cheats, somehow) only to fail very quickly the next step.
There are far too many enemies that are far too tough to kill and the Tal'Cara just can't take that kind of barrage.
What am I doing wrong?
EDIT: I've read that modern CPUs can affect the game logic - I'm on a 5800X3D, for what it's worth.
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- Posts: 4
- Joined: Sun Oct 15, 2023 6:53 pm
Ok, I have just won this in the most surprising way.
I had cheats enabled on Easy. I decided to just stand by the Tal'Cara to see what were the biggest sources of damage.
I was literally doing nothing, just watching.
The Tal'Cara survived the first few waves just fine with 46% shield left.
After the Marauder destruction (which I didn't help with at all), it had lost shields.
After the very last waves of S/Bs, it was down to 50-65% hp and voila', the match was won. Perhaps when I'm actively engaging the S/Bs I'm staggering their torpedo volley, making it harder for Tal'Cara to shoot them down? Or perhaps I just got lucky? No clue.
EDIT: I tried it again on Medium difficulty - again I was just a spectator. Tal'Cara survived the whole battle with 30-40% shield now. The whole battle was won without a single shot fired by me.
I had cheats enabled on Easy. I decided to just stand by the Tal'Cara to see what were the biggest sources of damage.
I was literally doing nothing, just watching.
The Tal'Cara survived the first few waves just fine with 46% shield left.
After the Marauder destruction (which I didn't help with at all), it had lost shields.
After the very last waves of S/Bs, it was down to 50-65% hp and voila', the match was won. Perhaps when I'm actively engaging the S/Bs I'm staggering their torpedo volley, making it harder for Tal'Cara to shoot them down? Or perhaps I just got lucky? No clue.
EDIT: I tried it again on Medium difficulty - again I was just a spectator. Tal'Cara survived the whole battle with 30-40% shield now. The whole battle was won without a single shot fired by me.

- Forceflow
- Posts: 7184
- Joined: Wed Oct 20, 1999 11:01 pm
- Contact:
@LPhoenix that mission is still a bit ahead of your run, right? Can you have a closer look at it once you run it?
Murphy was an optimist! I am a pessimist!
And always remember that a smile is cheaper than a bullet! (District 9)
Webmaster of the X-Wing Alliance Upgrade Project
And always remember that a smile is cheaper than a bullet! (District 9)
Webmaster of the X-Wing Alliance Upgrade Project
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- Joined: Sat Nov 25, 2023 7:37 pm
Running into the same problem. On Easy OR Medium, the DREAD gets blown up by S/Bs after the marauder and subsequent waves of S/Bs arrive. After contact I spend the entire time on target with full recharge and spamming missiles, proactively staying close to the DREAD and forcing attackers to break off. But I just don't have enough DPS to prevent the DREAD from getting swarmed and killed by lasers. Does seem harder than it should be. I have tried reducing the S/B's shields to 100% but still can't mop them up fast enough to save the DREAD.
Update: I have studied the matchup between 12 Veteran S/Bs and a Veteran DREAD in skirmish, in both the stock game and in the XWAU version. In the stock game, the DREAD is able to shoot down all torpedoes and hold the squadron off indefinitely. In XWAU, the DREAD fails to shoot down the torpedoes and quickly succumbs to the attack, even on Super Ace. Swapping in the stock OPTs does not change this. I wonder if something like this is happening in the mission.
Update 2: Confirmed that the DREAD fails to shoot down torpedoes in the XWAU mission, but succeeds in the stock game. This might explain why it's so much harder to protect now. Anyone know what could cause this?
Update: I have studied the matchup between 12 Veteran S/Bs and a Veteran DREAD in skirmish, in both the stock game and in the XWAU version. In the stock game, the DREAD is able to shoot down all torpedoes and hold the squadron off indefinitely. In XWAU, the DREAD fails to shoot down the torpedoes and quickly succumbs to the attack, even on Super Ace. Swapping in the stock OPTs does not change this. I wonder if something like this is happening in the mission.
Update 2: Confirmed that the DREAD fails to shoot down torpedoes in the XWAU mission, but succeeds in the stock game. This might explain why it's so much harder to protect now. Anyone know what could cause this?