rogeroger wrote: ↑Wed Aug 23, 2023 3:30 pmI recently downloaded the latest update and was hugely impressed by the latest effects but was disappointed on starting a new campaign to still see the old Correlian transport cockpit panel still in use, though it was great to see some cockpit illumination on the rear panels.
I notice from another thread that 'sedenion' may rework the yt1300 and Otana cockpits at a later stage and I look forward to this.
I have done some work adapting my textures to the original mesh just so that I don't have to look at the old low res front panel textures in missions for now.
Originally I had changed the cockpit mesh with weird consequences as addressed in previous posts on this thread, but this time I kept the existing mesh so that there should not be any issues.
Here is the opt for you to try in the meantime and hopefully 'sedenion' can produce something better later:
https://www.mediafire.com/file/1ggdv4r1 ... 29.7z/file
I have included front side panels and rear door as well.
I would like to add illumination to the front panel, so if anybody can direct me to a tutorial or just give me some pointers it would be most appreciated.
Your timing is amazing. I am working on improvements to the cockpit this VERY moment
There has been a number of things going on with the YT but none are quite ready for release.
So I will just leave with this teaser for now