New Release: Normandy SR2

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New Release: Normandy SR2

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Vince T
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Post by Vince T » Sat May 22, 2010 10:42 pm

OK, now I hadn't expected this to go that quickly. The model took me about a month of 'occassional working'. Textureing and OPTing took 2 days. I don't think I've ever had such a flow. Of course, having clear references to work with makes things much easier.

Anyway, here it is, the Normandy SR2 in all its glory.

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I needed to do some minor adjustments to the Normandy’s weapons layout. In Star Wars capital ships are usually slow, but large and equipped with a multitude of weapons with a wide firing ark, delivering moderate damage. In the ME universe ships usually only have a small amount of very powerful forward-firing weapons, therefore the ships are usually faster and more agile. To make the Normandy work in SW I have added another pair of Turbolasers to the tube-like extensions on top of the rear fins, also made the Thanix Cannons behave like a gun turret so it could fire in multiple directions. I also set the speed pretty high for a ship of that size. So while I somewhat adjusted it to XWA limitations, I still think it’s going to be a different experience to fly.

As usuyl you can get this OPT at your trusted X-Wing HQ

Now for some pics :) The first one is rendered, the rest is ingame.
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OK, I added that lens flare in the last pic XD
Your ship, Captain. I need a drink. - Vince Trageton
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Tony Knightcrawler
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Post by Tony Knightcrawler » Sun May 23, 2010 6:01 am

So clean and pretty... :)

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squarehead93
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Post by squarehead93 » Mon May 24, 2010 4:41 pm

GT, you always know how to make us all want to hump our screens. Nice work as always!
Two questions:
1) is it flyable?
2) Will we be seeing the SR1 anytime soon?
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Vince T
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Post by Vince T » Mon May 24, 2010 4:45 pm

1) yes and I think it's damn fun :)
2) maybe?
Your ship, Captain. I need a drink. - Vince Trageton
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Ace Antilles
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Post by Ace Antilles » Sun Nov 07, 2021 9:11 pm

Normandy.jpg

Happy N7 Day @Vince T !
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