joystick hook
Moderator: JeremyaFr
Re: joystick hook
- JeremyaFr
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- Joined: Mon Jan 18, 2010 5:52 pm
- Contact:
UPDATE
Hello,
I've updated the joystick hook.
I've added settings to control the small movement checks.
Hello,
I've updated the joystick hook.
I've added settings to control the small movement checks.
- JeremyaFr
- Posts: 3841
- Joined: Mon Jan 18, 2010 5:52 pm
- Contact:
UPDATE
Hello,
I've updated the joystick hook.
I've added code from @blue_max to support Diegetic Joystick in Effects DDraw.
Hello,
I've updated the joystick hook.
I've added code from @blue_max to support Diegetic Joystick in Effects DDraw.
-
- Posts: 10
- Joined: Sun Feb 07, 2021 8:50 pm
Can you say anything about what the three small movement settings do? In the readme.txt on your Github, it says
I could play around with them, but what do those three things correspond to?
Code: Select all
EnableSmallMovement = value
The default value is 1, which enable small movement.
When the value is 0, small movement is disabled.
SmallMovement_8C1CC2 = value
The default value is 64.
SmallMovement_8C1CC0 = value
The default value is 24.
SmallMovement_8C1CC4 = value
The default value is 64.
- JeremyaFr
- Posts: 3841
- Joined: Mon Jan 18, 2010 5:52 pm
- Contact:
UPDATE
Hello,
I've updated the joystick hook.
It is now compatible with @blue_max 's gimbal lock fix in the latest Effects DDraw.
Hello,
I've updated the joystick hook.
It is now compatible with @blue_max 's gimbal lock fix in the latest Effects DDraw.
- JeremyaFr
- Posts: 3841
- Joined: Mon Jan 18, 2010 5:52 pm
- Contact:
UPDATE
Hello,
I've updated the joystick hook.
Changes are:
- add VirtualCockpitLookSensitivity setting
Hello,
I've updated the joystick hook.
Changes are:
- add VirtualCockpitLookSensitivity setting
- JeremyaFr
- Posts: 3841
- Joined: Mon Jan 18, 2010 5:52 pm
- Contact:
UPDATE
Hello,
I've updated the joystick hook.
Changes are:
- add axis multiplicators settings
Hello,
I've updated the joystick hook.
Changes are:
- add axis multiplicators settings
-
- Posts: 10
- Joined: Wed Jul 07, 2021 10:50 am
Hi,
Just reusing the image there, but how exactly can one define more than 16 buttons in the Xwa Joystick Config tool? Even the screen shot above still shows just 16 buttons, despite the text.
Ive created a customer VJoy joystick with 26buttons and really do not want to have to manually map 10 of them to keyboard stokes in Joystick Gremlin!!
thanks,
- JeremyaFr
- Posts: 3841
- Joined: Mon Jan 18, 2010 5:52 pm
- Contact:
Hello,
You can find the latest version with this link:
https://github.com/JeremyAnsel/xwa_hook ... ick_ff.zip
Or with XwaHooksSetup.
What is displayed in the "System Controllers" tab?
You can find the latest version with this link:
https://github.com/JeremyAnsel/xwa_hook ... ick_ff.zip
Or with XwaHooksSetup.
What is displayed in the "System Controllers" tab?
-
- Posts: 10
- Joined: Wed Jul 07, 2021 10:50 am
Thanks, though that version performs no different, Buttons Screen is identical, max of 16 buttons plus 4 POV hat listed.JeremyaFr wrote: ↑Thu Aug 03, 2023 4:33 pmHello,
You can find the latest version with this link:
https://github.com/JeremyAnsel/xwa_hook ... ick_ff.zip
Or with XwaHooksSetup.
What is displayed in the "System Controllers" tab?
The Ssytem Controllers shows just my single VJoy controller (as I use HIDHide to make things cleaner and more compatible) as a device with 6 Axes and 26 buttons, which is correct.
- JeremyaFr
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Dis you click the "Init Buttons" button?
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Damn it, I was sure I spammed both those Init buttons, definately on the original/shipped version of it with latest XWAU/TFTC 1.3, but just tried on this version and yes, other buttons to map to magically appeared. Thanks!
EDIT:
Should point out that while its working in game, on launch with this version of the joystick hook and 2020 patched XWAU and TFTC 1.3.3 I get about 8 pop up errors on launch, each with a diff 0x000xxxxxx code, as per :
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- JeremyaFr
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- Joined: Mon Jan 18, 2010 5:52 pm
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The game loads all DLLs where the name start with "Hooks_".Kodachrome wrote: ↑Fri Aug 04, 2023 5:55 amShould point out that while its working in game, on launch with this version of the joystick hook and 2020 patched XWAU and TFTC 1.3.3 I get about 8 pop up errors on launch, each with a diff 0x000xxxxxx code, as per :
So if you have both "Hook_Joystick_Ff.dll" and "Hook_Joystick_Ff - Copy.dll" then an error message appears.